A whopping 9 dungeons are celebrating their return to World of Warcraft and will soon be offering solid rewards again – at least always for a short time.
With Patch 9.1.5, Blizzard tries to revive a lot of old content. In the latest version of the upcoming patch on the PTR, changes have now been found that soon a total of 9 dungeons will gain relevance again – at least during the respective timewalking event.
What is the Time walking? Timewalking is a special event that happens every few weeks in World of Warcraft. Each time a different extension is in focus. During the time wandering, old dungeons of the respective addon (such as Burning Crusade, Wrath of the Lich King, Mists of Pandaria) can also be visited at the maximum level and leave acceptable loot behind. Characters are scaled down a bit, so the dungeons are still a solid challenge even at maximum level.
Which dungeons are coming back? In the latest version of Patch 9.1.5, the list of available timewalking dungeons has been expanded dramatically. In addition to the already returning dungeons from Legion, there are 9 other dungeons spread over 5 expansions, which you can plunge into again soon if the respective timewalking is active. The returning dungeons are:
- The Burning Crusade: Underbog, The Botanica, The Blood Furnace
- Wrath of the Lich King: Utgarde Keep, Azjol-Nerub, The Forge of Souls
- Cataclysm: Blackrock Caverns
- Warlords of Draenor: Grimrail Depot
- Mists of Pandaria: Scholomance
What does that mean in the long run? It has been suspected for a while that Blizzard would like to significantly expand the time wandering feature with the next expansion at the latest. A first clue for this is the implementation of “Mythic +” dungeons in the timewalking, as is the case with some Legion dungeons in patch 9.1.5. This stirs up the endgame for players who otherwise only hang around in the toughest dungeons. So more variety for everyone.
By the way, time wandering in Legion also brings back the mage tower – it has a druid skin that is so good that Blizzard practically forces you to play druid.
Do you fancy the 9 “new, old” dungeons? Or were you really glad that they weren’t in the rotation so far?