Most recently, the developers of Cyberpunk 2077 CD Projekt RED released Patch 1.22, which introduced several more fixes and tweaks to the open-world action game. The fix affects a number of things, such as quests, open world, visual effects, user interface, stability, performance, and more.
Still, I can’t help but say that the launch of Cyberpunk 2077 was shaky, which would be an understatement. Sony actually pulled the game from its digital store, and the game was just broken on all platforms, with the latest-generation consoles bearing the brunt of the problems.
And since then, CDPR has been patching the game, the most recent being Patch 1.2. This patch has brought literally hundreds of fixes to Cyberpunk 2077. The patch itself has been delayed from its originally scheduled release in February.The patch included several open-world quests and fixes. Other fixes include visual effects, UI, stability, performance, some console fixes, and stadium fixes.:
- Fixed an issue where subtitles were not aligned correctly in the Arabic version.
Stability and performance.
- Various memory management improvements (reduced crashes) and other optimizations.
Improved GPU performance for fabric skinning and rendering.
- Optimize and improve GPU and ESRAM on Xbox One.
Improvements to memory management on PlayStation 5.
Specific to stadiums.
- Now it is not possible to get a soft lock in the key bindings menu if the keyboard is not available.
- Fixed various issues related to NPC clothing trimming.