It’s been a while, since the Destiny’s Sword blog has been updated, but finally developers posted a piece, representing, as they say, “a forward-looking, genre-altering MMO”. Making it simple, the concept is to depict the durable impacts on both physical and mental health along with the usual instant physical battle impact. “The life of a combatant takes its toll over time and even the most hardened fighter needs time to recharge.” the post says.
Watch Your Crew’s Mental Condition!
While the Destiny’s Sword is a strategic MMO with tactical fights, the characters’ mental health is a main point of the game. Your progress will depend on how you treat your crew and how much empathy you apply to handle conflicts.
“As you can see, Destiny’s Sword is about much more than typical combat progression. You will focus more on social progression through unique game mechanics designed to encourage camaraderie and fellowship with other players. Success is not based on how much you can individually win and hoard, but on how much you can contribute to the community to elevate those around you.
How is this accomplished? Using the proprietary Insight Engine technology, player characters will be able to express over 80 different feelings. Each of your characters will be affected by their combat experiences, interactions with other characters, random life events and by your decisions and actions throughout the game. Your characters can be wounded and killed, but can also suffer persistent mental health issues like PTSD, depression, anxiety, and addiction.”
Developers have involved three organizations into this project, which could help in creation of “a healthier gaming experience with promoting cooperation, compassion, and empathy”.
When to Expect
Destiny’s Sword will arrive on PC firstly, and later kick off to consoles. The closed beta will arrive later in 2019, the open one will be available for free in early 2020.