Destiny’s Sword recently ended a round of crowdfunding on Kickstarter, even surpassing the goal by a small margin. Thanks to players, 2Dogs Games raised the equivalent of $23,566 US, just slightly over its original $22,857 US goal (figures converted from Canadian dollars).
Demo & Beta-Testing
Now that funding is over, the dev team is hard at work on a playable demo for PAX West attendees to check out during the fall convention. The demo is designed to give players an accurate idea of what the final game will be like. Everyone is invited to stop by the Destiny’s Sword booth to say hi to the team and try out a vertical slice of the groundbreaking MMORPG for themselves. Media will also have an opportunity to preview and write about the multiplayer experience.
There also will be other opportunities to peek behind the curtain as Destiny’s Sword works its way to beta testing and beyond. Fans can keep their eye on the site for their chance to participate in the upcoming MMORPGs that is based on a backstory penned by prolific sci-fi author M.D. Cooper.
“Destiny’s Sword is unlike any other MMO with its emphasis on robust features in addition to innovative social gameplay and management of character’s psychology and mental health. Players can expect to find a persistent PvP faction war, a fully-featured guild system, cooperative gameplay elements, boss battles, and a quest-like system. At the core of this experience is the proprietary Insight Engine that provides a psychological simulation of all in-game characters (up to 80 emotions) and gives each player a unique personality, backstory and life story.”
Destiny’s Sword will launch testing opportunities for PC via Steam in early 2020. As an added bonus, 2Dogs Games is planning on releasing the demo to all their backers, thanks to having hit a 200 backer milestone before funding ended. So, even those who donated a single dollar will be able to try the game.