“We normally operate on a 13 week schedule, allowing us to release four expansions a year in March, June, September and December. It took 14 weeks to develop Harvest due to the limitations of working from home and as we indicated in the post linked above, this meant we would need one of our expansions to be developed in just 12 weeks to make up for that lost time. Our intention was to develop our 3.12 expansion on this 12 week timeline but due to the ambitious scope of the league, we feel it is a lot safer to consume a 13th week. So while this isn’t technically a deviation from our normal timeline, it’s slightly later than we originally indicated.” Path of Exile should debut in the Epic Games Store as soon as their new expansion, as we know 3.12 will appear in September on the PC. Grinding Gear Games says that the release of the game can not and should not affect this version of steam. “To be clear, this will not lead to any changes in how the standalone or steam versions of Path of Exile work. This is another showcase for finding a game and launching a client.” If you missed it, details for 3.12 will be officially announced on September 1, and the PC launch is scheduled for September 18. Console versions will be launched on September 23. Grinding Gear Games has explained his release on schedule 3.12, the company informed.