The Ashes of Creations new dev blog came out two days ago and this time developers talk about Economic Nodes, which is in charge of all about Supply and Demand. Whether you are trading goods, hoarding income, or purchasing items, Economic Nodes are just for you.
This is what allows you buy some rare goods and also build a reputation. While the Expedition stage of this Node you can find merchants that need help of brave adventurers like you, and if you help them this Expedition will become whole Metropolis with rare items from farther lands.
The Economic Node Levels
The Economic Node has 6 levels, 4 of them described in dev blog post are:
The Market – Located at the Village Stage, the Economic Node’s Unique Building and serves as a center for the transaction of goods and services within the area with following services:
- Auction House where raw resources and processed goods may be posted
- Trade Hauling Stables for Tier 1 Mule Training
- Player Shop Areas for Personal Shop deployment and Rental Stalls
- Private Property Sale Certificates
- Hunter’s Post (higher redemption for Tier 1 Creature Bounties)
The Exchange – At the Town Stage, the Economic Node’s Unique Building becomes the Exchange. In addition to the previous abilities that the Market offered, the Exchange adds additional services:
- Trade Emissary (established by Node Diplomacy; offers exchange interface with citizens of foreign Nodes)
- Expanded Auction House where all goods/items may be posted
- Tier 1 Work Orders (these may only be requested by a Node’s government)
- Tier 1 Caravan Cargo Bay Upgrade Certificates
- Information on average sale prices for auction sales within the region
- Map of active trade missions and requests from World Node Map
- Exotic Hunter’s Store (Tier 2 Creature Bounties)
- Tier 1 Business Licenses
The Galleria – At the City Stage, the Economic Node’s Unique Building becomes the Galleria with also additional services:
- Tier 2 Business Licenses
- Map with information on current exchange rates for resource-based trade routes
- Tier 2 Work Orders (these may be initiated by citizens or Node governments and can be fulfilled by citizens and non-citizens)
- Tier 2 Caravan Cargo Bay Upgrade Certificates
- Trade Hauling Stables for Tier 2 Mule Training
- Trade Embassy: Offers expanded Work Order access to diplomatic friendly Nodes
- Royal Hunter’s Lodge (Tier 3 Creature Bounties)
- Inventory Expansion and Weight Management Training Certificates
The Emporium – The Metropolis Stage, provides the following services:
- Worldwide sale prices for Auction Houses across Verra
- Tier 3 Business Licenses
- Tradeskill Mastery Qualifications
- Player Shop Certificates (allows deployment outside of designated Player Shop areas)
- Tier 3 Caravan Cargo Bay Upgrade Certificates
- Trade Hauling Stables for Tier 3 Mule Training
- Tier 3 Work Orders (these may be initiated by non-citizens and can be fulfilled by citizens and non-citizens)
- Legendary Hunter’s Lodge (Legendary Bounties)